What is a Control Track in Timeline
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Objective: To learn what a Control Track is in Timeline.
A Control Track allows you to take control over time-related elements of a game object and also allows for the control of another PlayableDirector.
Adding a Control Track
Is exactly the same as adding other tracks into Timeline, right click in the editor window → Control Track.
Changing Time Elements of a Game Object
I have gone ahead and dragged a game object into the Control Track (as seen below):
Now, within the Inspector window, you can see that it has allowed us to adjust the time-related elements of this game object:
Control of Additional PlayableDirector
I have also gone ahead and created a second PlayableDirector onto another empty game object and then dragged this game object onto the Control Track:
What this allows us to do is essentially have nested Timeline sequences within each other allowing for complex cutscenes that can be managed and controlled quite simply by utilising a Timeline Manager.