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5 hours ago

What is an Action Map in Unity’s New Input System

Objective: To understand what an Action Map is and how it functions in Unity’s New Input System. So far we have seen how to download, install and create our first Input Action Asset in Unity’s New Input System. …

Unity 3 D

2 min read

What is an Action Map in Unity’s New Input System
What is an Action Map in Unity’s New Input System

1 day ago

What is an Input Action Asset in Unity’s New Input System

Objective: To understand what an Input Action Asset is in Unity. What is an Input Action Asset? This type of asset in Unity holds the bindings and control schemes with their associated Input Actions into an Action Map. It is an asset that sits in your project folder in Unity and can be simply created by…

Unity 3 D

2 min read

What is an Input Action Asset in Unity’s New Input System
What is an Input Action Asset in Unity’s New Input System

2 days ago

How to Setup the New Unity Input System

Objective: To get your next Unity project setup with the New Unity Input System. It is time to get started with a new project and of course that calls for a new article series! This series is going to concentrate on the New Input System in Unity and no better…

Unity 3 D

2 min read

How to Setup the New Unity Input System
How to Setup the New Unity Input System

Mar 2

Taking Player Input Away From the Player While a Timeline Sequence is Active in Unity — No Code Required!

Objective: To remove the player input while a Timeline sequence is playing in Unity. I have just finished up the ‘Combining Cinemachine and Timeline to Open a Treasure Chest in Unity’ article and have noticed that the player still has full control while the sequence is playing. …

Unity 3 D

3 min read

Taking Player Input Away From the Player While a Timeline Sequence is Active in Unity — No Code…
Taking Player Input Away From the Player While a Timeline Sequence is Active in Unity — No Code…

Mar 1

Combining Cinemachine and Timeline to Open a Treasure Chest in Unity

Objective: To combine both Cinemachine and Timeline to create a cinematic opening of a treasure chest. I have recently posted a couple days ago the article the showed how to open a treasure chest using Timeline. …

Unity 3 D

3 min read

Combining Cinemachine and Timeline to Open a Treasure Chest in Unity
Combining Cinemachine and Timeline to Open a Treasure Chest in Unity

Feb 28

How to Build an Interactive Security Camera System in Unity

Objective: To show you how to build an interactive security camera system in Unity using different Cinemachine cameras. Let’s say you have a scene and the main character needs to move past a bunch of security cameras (possibly down some hallways) and you have access to watching them. Now let’s…

Unity 3 D

5 min read

How to Build an Interactive Security Camera System in Unity
How to Build an Interactive Security Camera System in Unity

Feb 27

Making a Treasure Chest System Using Timeline in Unity

Objective: To create a Timeline animation of a Treasure Chest opening with a weapon coming out. Let’s continue putting the pieces together of everything we have learnt with Timeline in Unity so far. This time, we are going to create a treasure chest opening animation sequence with a weapon coming…

Unity 3 D

4 min read

Making a Treasure Chest System Using Timeline in Unity
Making a Treasure Chest System Using Timeline in Unity

Feb 26

How to Win the Race Using Director

Objective: Using Timeline, Cinemachine and sequenced character animations, let’s create a cutscene of a running race with the winning character raising their arms in victory and then limping off injured. It’s time to have a little fun and create a running race scene using some of the concepts we have…

Unity 3 D

4 min read

How to Win the Race Using Director
How to Win the Race Using Director

Feb 21

Using the Animation Override Track in Timeline

Objective: To learn how to use the Animation Override Track feature in Unity’s Timeline. Following on from the Character Animations in Timeline article, let’s now take a look at how to use the Animation Override Track feature in Timeline. You will only find this when you right-click on the ‘Animation…

Unity 3 D

4 min read

Using the Animation Override Track in Timeline
Using the Animation Override Track in Timeline

Feb 20

Using Signal Emitters in Timeline to Alter Playback — Unity

Objective: To learn how to make Playback adjustments using Signal Emitters in Unity’s Timeline. By accessing our Playback controls from Timeline through code, we are able to create some runtime scenarios such as pausing a cinematic cutscene with the spacebar or holding down the Esc key to end the cutscene…

Unity 3 D

4 min read

Using Signal Emitters in Timeline to Alter Playback — Unity
Using Signal Emitters in Timeline to Alter Playback — Unity
Chris Hilton

Chris Hilton

Passionate Unity Game Developer

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